And there was light
The first time (about a decade and a half ago) that I attempted to install Sins of the Fathers on my then Windows 98 SE PC, I was met with bitter disappointment; the game just refused to run properly, defying any and all workarounds. It was only in 2015 - thanks to its drastically revamped, 20 year anniversary edition distributed on Steam - that I finally got to play this legendary adventure, rightfully considered as a cornerstone in its genre.
Although the original version would have undoubtedly offered an interesting and nostalgic gaming experience (and the inimitable voices of Tim Curry and Mark Hamill are definitely missed), the truth is that old school game engines and formats may appear too dated and sometimes discouraging to later generations of players. By polishing the game's look and feel - and by "polishing" I mean a complete overhaul, including a gorgeously bright color palette, vibrant textures, beautifully redesigned character and scenery models and a remastered soundtrack by Robert Holmes - the developers gave it a chance to appeal to these younger players while reacquainting itself with its faithful old-time fans.
Let us hope that the other two instalments in the Gabriel Knight trilogy, The Beast Within - which, however, is already a monument in its own right - and (especially) Blood of the Sacred, Blood of the Damned, will somehow follow in the steps of Sins of the Fathers. Both of them are also superb, groundbreaking specimens of their kind, equally deserving to be "reborn" and reach larger, newer audiences.
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